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Wow addon all the things open with lists collapsed
Wow addon all the things open with lists collapsed













wow addon all the things open with lists collapsed

You can never plan for or correctly determine the right thing to do "automagically" so you need to keep automatic simple and predictable otherwise it's just confusing and even more frustrating.Īn "Edit" can pop up the same window letting you choose where to move it in addition to changing other attributes like min hp and max level. The once per npc would make that much more frustrating which is kinda my point. I'd have to double checked it but I'm pretty sure that when it fails to load on the legendaries that it doesn't load them up after cancel out of the battle so I ended up hitting esc and targeting them before right clicking to reload the team. Gello wrote:Also on auto load annoyance: Any thoughts on a 'Only Once' option? If you go to an NPC and a team auto loads, it will not auto load at that NPC until you encounter another NPC that auto loads. But outside that scenerio it would allow auto load to remain enabled and allow changing pets while at the target.

wow addon all the things open with lists collapsed

It won't help running back and forth from Wrathion to heal up pets in the celestial tournament. Until you go elsewhere when auto load will kick in again. You can make changes all you want at that NPC, single slots, abilities or load whole teams, without fear of the team reverting to its saved version.

wow addon all the things open with lists collapsed

So if you go to an NPC you get your team auto loaded. Import this: All Leveling:0:0:0:0:0:0:0:0:0:0:0:0:0:) But it will likely wait until the queue is overhauled.Īlso on auto load annoyance: Any thoughts on a 'Only Once' option? If you go to an NPC and a team auto loads, it will not auto load at that NPC until you encounter another NPC that auto loads. (It's technically possible to have three leveling pets now. The multiple leveling pets bit will be relatively trivial. Just like it does now when a pet reaches 25.įor the 11-20 pets, you could set a min hp to roughly level 11 (varies wildly true) and max level 20 and it will do the same for mid-levelled pets. When a pet levels to 11 it will swap out for another that's 1-10. When the team loads it will grab the first two pets in the queue from 1-10. So for the first part of your scenerio, you could make a team with max leveling pet level of 10, saved with any two different leveling pets. The plan for multiple leveling slots is that if you save a team with two different leveling pets, when you later load the team it will fetch the top two pets from the queue (that meet the team's criterea) to fill those two slots.















Wow addon all the things open with lists collapsed